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Privacy Policy & Terms of Use

Effective date: 22 October 2026

This document contains the Privacy Policy and Terms of Use for 8 Weapons (the Game), published by Kristian Doyle trading as Animengine (Animengine, we, us or our).

Contact: support@animengine.org
Website: https://animengine.org

Privacy Policy

1. Scope

This Privacy Policy explains what information is collected when you use the Game, why it is used, when it may be disclosed, and the choices available to you.

This policy covers the Android and iOS versions of the Game. The Game uses services supplied by Unity and the platform through which you obtained it, including Google Play on Android and Apple's App Store on iOS. Those providers process some information under their own privacy policies.

The Game uses Unity anonymous authentication. You do not need to register with an email address or password. An automatically generated player ID links your device's authentication credentials to your game profile and cloud data. "Anonymous" describes the sign-in method; it does not mean that no information is collected or stored.

2. Information we collect

Depending on the features you use, we may collect or process:

Please do not use your legal name or include sensitive personal information in a fighter name or support request unless it is necessary.

3. How we use information

We use information to:

We do not sell your personal information.

The Android version may display third-party advertising, including interstitial and rewarded advertisements, through Unity LevelPlay and participating advertising networks. Advertising providers may process device and advertising identifiers, ad interactions and technical information to deliver and measure advertisements, subject to applicable consent requirements and their privacy policies. Advertising is currently disabled in the iOS version. If that changes, we will update this policy and provide any required notices or consent choices before enabling it.

4. Service providers and disclosure

We may disclose information to service providers only as reasonably necessary for the purposes above, including:

Information may also be transferred as part of a genuine sale, restructuring or transfer of the Game or Animengine, subject to appropriate confidentiality and privacy protections.

Public leaderboards: when you complete eligible public online fights, your chosen Career fighter name, weekly ranked wins and leaderboard position may be displayed to other players. A generated fighter alias is used when no usable name is available. Changing your fighter name does not create a new ranking. Do not include your real name, contact details or sensitive information in your fighter name. Our leaderboard response does not display your full Unity player ID.

Private-code fights do not contribute ranked wins or online gold rewards. Their completed results may still be recorded in your online win/loss/draw totals. Participating opponents receive the gameplay information needed to play and display the fight result.

These providers may process information in Australia, the United States and other countries in which they or their processors operate. Privacy protections in those countries may differ from those in your country.

Provider information:

5. Legal bases and consent

Where applicable law requires a legal basis, we process information as necessary to perform our agreement with you, pursue legitimate interests in operating and improving the Game, comply with legal obligations, or with your consent.

You may be able to manage certain Unity privacy choices through Unity's privacy interface. You may also contact us using the details below. Withdrawing consent does not affect processing already carried out lawfully and may prevent features that require the relevant information from working.

6. Retention

We retain information only for as long as reasonably necessary for the purposes described in this policy. In general:

We may retain limited information after a deletion request where required by law or reasonably necessary for security, fraud prevention, dispute resolution or enforcement.

7. Access, correction and deletion

You may request access to, correction of, or deletion of personal information associated with the Game by emailing support@animengine.org. Include your Player ID, shown under Account in the Game's Settings, so we can locate the correct anonymous account. Do not send authentication tokens, purchase receipts or payment details unless specifically requested through a secure method.

Requests can cover the associated cloud profile, stored leaderboard name and entries, protected online records and identifying information in match reports, subject to the limited retention exceptions described above. We handle reports involving another player without disclosing that player's private information to you. Instructions are available at https://animengine.org/8-weapons-data-deletion/.

The deletion request concerns your anonymous game profile and associated cloud data; you do not need a registered game account to request it. Deleting game data does not itself request a purchase refund.

You can remove local Game data using your device's app-data controls or by uninstalling the Game. This does not necessarily delete cloud data, transaction records or information held independently by Google, Apple or Unity.

We may need to verify a request before completing it. You may also have rights to object, restrict processing, withdraw consent or complain to a privacy regulator, depending on where you live. In Australia, information about privacy rights and complaints is available from the Office of the Australian Information Commissioner at https://www.oaic.gov.au.

8. Security

We use reasonable administrative and technical measures intended to protect information, including platform authentication, access controls and encrypted network connections provided by our service providers. No storage or transmission method is completely secure, and we cannot guarantee absolute security.

9. Children

The Game is not directed to children under 13, or under the minimum age required to consent to data processing in their country. If you believe a child has provided personal information contrary to applicable law, contact us so we can investigate and delete it where appropriate.

10. Changes to this policy

We may update this Privacy Policy when the Game, our services or legal requirements change. We will publish the updated policy at this location and change the effective date. Where required, we will provide additional notice or seek consent.

11. Privacy contact

For privacy questions, requests or complaints, contact:

Kristian Doyle trading as Animengine Email: support@animengine.org
Website: https://animengine.org

We will respond within a reasonable period and in accordance with applicable law.


Terms of Use

1. Acceptance

These Terms of Use govern your access to and use of 8 Weapons. By downloading, accessing or using the Game, you agree to these terms and the Privacy Policy above. If you do not agree, do not use the Game.

Your use of Google Play on Android, the App Store on iOS and other platform services is also subject to the relevant platform provider's terms. For App Store downloads, Apple's applicable licence terms also apply.

2. Eligibility

You must be legally capable of agreeing to these terms. If you are under the age of legal majority where you live, a parent or legal guardian must review and agree to these terms on your behalf.

3. Licence

Animengine grants you a personal, limited, revocable, non-exclusive, non-transferable licence to install and use the Game for private, non-commercial entertainment, subject to these terms and applicable platform rules.

The Game is licensed, not sold. Except where applicable law permits otherwise, you must not:

4. Accounts and saved progress

The Game uses an automatically created anonymous Unity player account, with no game email/password registration, and local and cloud saves. Your Google or Apple store account is separate from this game profile. Keep your device and platform account secure. Anonymous game profiles may be difficult or impossible to recover if authentication credentials stored on your device are lost.

Cloud services are provided for convenience and are not a guaranteed backup service. Although we take reasonable care, progress, settings or entitlements may occasionally be delayed, unavailable or lost because of device failure, connectivity, service interruption, software error or circumstances beyond our reasonable control.

Fighter names and other information you enter must not be unlawful, abusive, deceptive, infringing or inappropriate. We may remove or reset content that breaches these terms.

5. Purchases and virtual items

The Game may offer one-time purchases for virtual items, upgrades, combinations, customisation or other digital content. Prices and product descriptions are displayed through the relevant store, Google Play on Android or the App Store on iOS, before purchase.

Virtual items:

Google Play processes Google Play payments and Apple processes App Store payments. Refund requests follow the process for the store that billed you, subject to applicable law and that store's policies. See our Returns & Refunds page for the appropriate links. You can request support using the contact details below. Nothing in these terms limits any refund, guarantee or other right that cannot lawfully be excluded.

6. Updates and service availability

We may update, balance, patch, add to or remove parts of the Game. Updates may be required to continue using online or platform-connected features.

We may suspend or discontinue the Game or a service where reasonably necessary, including for maintenance, security, legal, commercial or technical reasons. Where practical, we will provide reasonable notice of a material permanent discontinuation.

7. Intellectual property

Animengine and its licensors retain all rights in the Game, including its software, artwork, audio, characters, designs, text, trade marks and other content. These terms do not transfer ownership to you.

Feedback you voluntarily provide may be used to improve the Game without payment or obligation to you, provided we do not publicly identify you without permission.

8. Suspension and termination

You may stop using the Game at any time. We may restrict or terminate access where you materially or repeatedly breach these terms, engage in fraud or abuse, threaten the security or operation of the Game, or where required by law.

On termination, your licence ends. Provisions intended by their nature to continue—including intellectual property, disclaimers, liability limitations and dispute provisions—remain effective.

9. Disclaimers

To the maximum extent permitted by law, the Game is provided as is and as available. We do not promise that it will always be uninterrupted, error-free, compatible with every device, or that all saved data will always be recoverable.

Nothing in these terms excludes, restricts or modifies any consumer guarantee, statutory warranty or remedy that cannot lawfully be excluded, including rights under the Australian Consumer Law.

10. Limitation of liability

To the maximum extent permitted by law, Animengine is not liable for indirect, incidental, special or consequential loss, loss of opportunity, or loss of data arising from the Game.

Where liability cannot be excluded but may lawfully be limited, our liability will be limited, at our option, to supplying the relevant service again or paying the reasonable cost of having it supplied again. This limitation does not apply where prohibited by law, or to liability caused by fraud, wilful misconduct, or death or personal injury where such liability cannot be limited.

11. Changes to these terms

We may update these terms to reflect changes to the Game, services, business or law. We will publish the updated terms and revise the effective date. If a material change requires notice or consent under applicable law, we will provide it. Continuing to use the Game after updated terms take effect constitutes acceptance where permitted by law.

12. Governing law

These terms are governed by the laws of New South Wales, Australia, without excluding any mandatory rights you have under the laws of your place of residence. The courts of New South Wales will have non-exclusive jurisdiction.

Before starting formal proceedings, you and Animengine agree to make a reasonable attempt to resolve the dispute directly, except where urgent relief is required.

13. Contact

Questions about these terms or the Game may be sent to:

Kristian Doyle trading as Animengine Email: support@animengine.org Website: https://animengine.org